There may be some spoilers so, if you didnt play these games yet.. well, what are you waiting for?
I chose to write something about this series for my first thread in here long ago. It is because that NONE unfinished story game/universe/series interests me more than Sgt. Baker’s story.
The humanity in it, authenticity of war, friendship of those guys and shocking twists with great dialogues made this series best WWII games for me. I loved 'tactical' gameplay of it, difficulty of some missions (Ok, i played it looooong ago as a kid, so it wouldnt be so difficult now), characters, conflicts and brotherhood between them. Hell, iIrestarted mission or last checkpoint if only one squadmate got killed.
I had fun playing every three main entries, especialy the last one, mainly because of its destruction level and slow mo animations showing nazis being torn apart because of my wandered grenade.
But most of all, I enjoyed cutscenes and dialogues. Hell, how i miss conversations with Mac. Third one is best in my eyes, mostly because of flashbacks showing us what really happened with Legget, cutscenes, Baker’s change, his losses, friendship with Red (do we know what were they talking about when nazis bombed them and red got paralyzed? I think it is something we will see as flashback in next game)..
After ending of the third game, there is so much more for Gearbow to visit in this story, so much more of that friendships and sins of war. So, when Pitchford finally confirmed the next installment is in works for some time already (this was last year), I was overjoyed, maybe on same level as when we saw that Part II announcement teaser.
We now know that Gearbox is working on Borderlands 3 (sorry, but these games just never clicked with me, not even in coop, so I hope they consider BIA 4 as more important. I would be so much happier if they made Tales from Borderlands 2 with Telltale instead) for some time. Is it possible for them to show both B3 and BIA 4 for the first theme at E3? After success of CoD, it will be the perfect time for BIA.
I can see them publishing B3 this year with BIA 4 aimed for spring 2019 (ok thats just wishfull thinking). I mean, we really dont know anything about these games, so I wont be predicting anything. What do you think?
How do you stand with this series? Does ERA have so much love for it as I do?
After ending of the third game, there is so much more for Gearbow to visit in this story, so much more of that friendships and sins of war. So, when Pitchford finally confirmed the next installment is in works for some time already (this was last year), I was overjoyed, maybe on same level as when we saw that Part II announcement teaser.
We now know that Gearbox is working on Borderlands 3 (sorry, but these games just never clicked with me, not even in coop, so I hope they consider BIA 4 as more important. I would be so much happier if they made Tales from Borderlands 2 with Telltale instead) for some time. Is it possible for them to show both B3 and BIA 4 for the first theme at E3? After success of CoD, it will be the perfect time for BIA.
I can see them publishing B3 this year with BIA 4 aimed for spring 2019 (ok thats just wishfull thinking). I mean, we really dont know anything about these games, so I wont be predicting anything. What do you think?
How do you stand with this series? Does ERA have so much love for it as I do?
One of my fav qutoes:
Colonel Robert Sink: [shouting] How you getting back across the river?
Sergeant Matt Baker: What'd he say?
Sergeant Joe 'Red' Hartsock: I don't know, my ears are still ringing.
Colonel Robert Sink: How in Sam hell are you getting back across the river!
Sergeant Joe 'Red' Hartsock: Okay, that time I definitely heard liver - maybe he's drunk. We'll just swim back across the liver, sir!
and this
Sgt. Greg 'Mac' Hassay: If you see something, shoot it; if it screams in German, shoot it again.
Jesus, when I think of it, the story and characters of new CoD are garbage in comparision to this.
BTW: Troy Baker is doing voice acting for Baker so.. if any one of you has a change to ask him anything about BIA 4, I would appreciate it.
From Randy Pitchford, June 2017. (Source)
'We've had in development for some time a new Brothers in Arms game. It's authentic, its got Sgt. Baker, it's the Brother in Arms game we want to make and we're doing it under our publishing label. I was really grateful when Ubisoft jumped in to help publish the original Brothers in Arms games but as that relationship matured, I think for them they thought the game looked pretty cool and it was sort of a side bet and it turned out to be a big franchise and it became important to their business and as that was true, they got more and more involved. I think their interests were different from what we think Brothers in Arms is,' he said. 'Now we can do the authentic game Brothers in Arms fans really want.'
Pitchford went on to talk about why he thinks Brothers in Arms is so great and some inspiration they gained from Telltale Games.
'I think Brothers in Arms has always been strong because of its unique tactical gameplay, it's not just a raw shooter. There's a lot more to it than just the skill test. There's also a storytelling element, we're really pushing that to new places. Our experience working with Telltale on the Tales [of the Borderlands] series has taught us that you can actually make gameplay out of storytelling and you can have that be really engaging.'
The internationally acclaimed WW2 series returns with blood-pumping shooting action, spectacular killcams, and lots of amazing experimental weapons. Become Sergeant Wright and experience a dramatic, life-changing journey in the aftermath of the D-Day invasion. Lead your band of highly trained brothers and use their special abilities in the heat of the battle. Upgrade your weapons, improve your squadmates’ skills and fight against the enemies! EXPERIENCE UNIQUE SQUAD-BASED COMBAT > Utilize your brothers to gain a tactical advantage! > Employ their diverse abilities: Air Strike, Molotov Cocktail, Rocket Blast, Mortar Fire and many more. > Unlock new allies. Upgrade them into seasoned soldiers: damage output, ability cooldown, HP pool, AoE ability damage and more! DIVE INTO EXHILARATING ACTION GAMEPLAY > Smooth cover-based 3rd-person action with free movement. > Various types of missions such as Assault, Sniper, Siege and Stealth. > Impressive killcam zooms. PICK YOUR FAVORITE WEAPON > Unlock new weapons and turn them into the ultimate arsenal with fire rate, recoil, reload speed and clip size upgrades! > Discover the game-changing power of experimental weapons! > Wreak havoc with their cool abilities: triple or infinite bullets, electric discharges and more! ENJOY EYE-CATCHING VISUAL EFFECTS > Stunning indoor and outdoor settings. > Weather and time-of-day variations. > Console-like graphics for a AAA gaming experience. WIN AWESOME REWARDS IN SPECIAL EVENTS > Ladder challenge with gradually more difficult missions for better prizes. > Limited-time events with exclusive drops. _____________________________________________ This app allows you to purchase virtual items within the app. Terms of use: http://www.gameloft.com/conditions
The internationally acclaimed WW2 series returns with blood-pumping shooting action, spectacular killcams, and lots of amazing experimental weapons. Become Sergeant Wright and experience a dramatic, life-changing journey in the aftermath of the D-Day invasion. Lead your band of highly trained brothers and use their special abilities in the heat of the battle. Upgrade your weapons, improve your squadmates’ skills and fight against the enemies! EXPERIENCE UNIQUE SQUAD-BASED COMBAT > Utilize your brothers to gain a tactical advantage! > Employ their diverse abilities: Air Strike, Molotov Cocktail, Rocket Blast, Mortar Fire and many more. > Unlock new allies. Upgrade them into seasoned soldiers: damage output, ability cooldown, HP pool, AoE ability damage and more! DIVE INTO EXHILARATING ACTION GAMEPLAY > Smooth cover-based 3rd-person action with free movement. > Various types of missions such as Assault, Sniper, Siege and Stealth. > Impressive killcam zooms. PICK YOUR FAVORITE WEAPON > Unlock new weapons and turn them into the ultimate arsenal with fire rate, recoil, reload speed and clip size upgrades! > Discover the game-changing power of experimental weapons! > Wreak havoc with their cool abilities: triple or infinite bullets, electric discharges and more! ENJOY EYE-CATCHING VISUAL EFFECTS > Stunning indoor and outdoor settings. > Weather and time-of-day variations. > Console-like graphics for a AAA gaming experience. WIN AWESOME REWARDS IN SPECIAL EVENTS > Ladder challenge with gradually more difficult missions for better prizes. > Limited-time events with exclusive drops. _____________________________________________ This app allows you to purchase virtual items within the app. Terms of use: http://www.gameloft.com/conditions
Siege of Bastogne | |||||||
---|---|---|---|---|---|---|---|
Part of the Battle of the Bulge (World War II) | |||||||
101st Airborne Division troops watch as C-47s drop supplies over Bastogne, 26 December 1944 | |||||||
| |||||||
Belligerents | |||||||
United States | Germany | ||||||
Commanders and leaders | |||||||
Anthony McAuliffe (101st Airborne) William L. Roberts (Combat Command B (CCB), 10th Armored Division) Creighton Abrams (37th Tank Battalion, 4th Armored Division) George S. Patton (Third Army) | Hasso von Manteuffel (5th Panzer Army) Heinrich Freiherr von Lüttwitz (XLVII Panzer Corps) Wilhelm Mohnke (I SS Panzer Corps) | ||||||
Units involved | |||||||
Initially parts of: 101st Airborne Division CCB of the 10th Armored Division CCR of the 9th Armored Division 705th Tank Destroyer Battalion 35th and 158th Combat Engineer Battalions 58th and 420th Armored Field Artillery Battalions 755th and 969th Field Artillery Battalions of 8th Corps Team SNAFU[1] Eventual Participants: 4th Armoured Division 26th Infantry Division 6th Armoured Division 11th Armoured Division 35th Infantry Division 87th Infantry Division 90th Infantry Division[1] | Initially parts of:[2] 26th Volksgrenadier Division 5th Parachute Division Panzer Lehr Division 2nd Panzer Division Total: All or parts of 7 divisions[3] Eventual Participants: 1st SS Panzer Division Leibstandarte SS Adolf Hitler[4] Führerbegleitbrigade 12th SS Panzer Division Hitlerjugend 9th SS Panzer Division Hohenstaufen[1] | ||||||
Strength | |||||||
101st: 11,000[5] enlisted + 800 officers Remaining units: 11,000+[6] Total: 22,800+ men | 54,000+ men[7] | ||||||
Casualties and losses | |||||||
3,000+ total casualties (2,000 in the 101st)[8] | Unknown | ||||||
Location within Belgium |
The Siege of Bastogne was an engagement in December 1944 between American and German forces at the Belgian town of Bastogne, as part of the larger Battle of the Bulge. The goal of the German offensive was the harbor at Antwerp. In order to reach it before the Allies could regroup and bring their superior air power to bear, German mechanized forces had to seize the roadways through eastern Belgium. Because all seven main roads in the densely wooded Ardennes highlands converged on Bastogne (Bastnach in German), just a few miles away from the border with neighboring Luxembourg, control of its crossroads was vital to the German attack. The siege was from 20 to 27 December, until the besieged American forces were relieved by elements of General George Patton's Third Army.
- 2Prelude
- 3Battle
Background[edit]
After the successful invasion of Normandy and the subsequent eastward push through France, the Allied front lines extended from Nijmegen in the north down to neutral Switzerland in the south. The valuable port city of Antwerp had been captured during the push, and by the time winter arrived, the Allies even had control of German territory near the city of Aachen. Adolf Hitler soon laid out a plan to attack the Allied lines in Belgium and Luxembourg; 25 divisions would launch a surprise attack through the Ardennes, with the aim of crossing the Meuse River (called Maas in German and Dutch) and recapturing Antwerp. Despite major misgivings from his senior commanders, including Gerd von Rundstedt and Walther Model, the plan was not modified and the jump-off date was eventually set as 16 December 1944. Meanwhile, the Allied commanders considered the Ardennes area to be unsuitable for a large-scale German attack, mainly because of terrain issues. In addition, intelligence reports suggested that the only German divisions stationed in the area were weary, and in the weeks leading up to the assault, no Allied commander saw reason to believe that an attack was imminent. Bastogne, a hub city that commanded several important roads in the area, was defended mainly by the 28th Infantry Division, which had seen continuous fighting from 22 July to 19 November, before being assigned to this relatively quiet area. The Allies believed only an infantry division was present opposite the 28th Infantry, and they believed any attack along this sector would be limited in scale. The seven roads in and out of Bastogne were critical to the movement of German armor, making Allied retention of the roads imperative.
Hasso von Manteuffel—commanding the 5th Panzer Army—gave Heinrich Freiherr von Lüttwitz′s XLVII Panzer Corps the responsibility of capturing Bastogne, before crossing the Meuse near Namur. Lüttwitz planned to attack a 7 mi (11 km) front with three divisions: the 26th Volksgrenadier and the 2nd Panzer would lead the assault, with the Panzer-Lehr-Division behind them. Opposing this significant force were two battalions of the 110th Infantry Regiment (the third was held back as a division reserve), responsible for a 9 mi (14 km) front along the Our River which forms the border between Germany and neighboring Luxembourg. The Allied forces were gathered into small groups at major Luxembourgish villages, with outposts along the river manned only during the daytime. The forces were too thin to maintain an even battle line, they focused their attention on the four roads that crossed the Our. Due to heavy rain preceding the German attack, only one of the roads was in good enough condition to be used as a crossing point—the northernmost road, which crossed the Our at Dasburg on its way to the Luxembourgish town of Clervaux (in German: Klerf, in Luxembourgish: Klierf) and Bastogne. The 2nd Panzer Division was assigned to cross the river along this road, while the 26th Volksgrenadier Division would construct a bridge near Gemünd for its crossing. Lüttwitz realized the importance of the road network of Bastogne—he knew that the town had to be captured before his corps could venture too far westward. Therefore, he ordered the Panzer-Lehr Division' to push forward to Bastogne as soon as his other troops had crossed the Clerf River in Northern Luxembourg.
Prelude[edit]
The attack[edit]
On the evening of 15 December, the 26th Volksgrenadier established an outpost line on the west bank of the Our, something they did routinely during the nighttime. At 03:00, engineers began ferrying men and equipment over the river where they began assembling at the departure point, quite close to the American garrisons. At 05:30, the German artillery began bombarding the American positions, knocking out telephone lines, as the infantry started to advance. The Germans attacked swiftly, their advances made possible by sheer weight of numbers. In the Luxembourgish village of Weiler, one American company, supported by some mortars and a platoon of anti-tank guns, lasted until nightfall against repeated attacks from multiple German battalions. German engineers completed bridges over the Our before dark, and armor began moving to the front, adding to the Germans' vast numerical superiority. But in the end, the Germans were significantly delayed by the American defenders—their plan to cross the Clerf River by nightfall on the first day was delayed by three days.
On 19 December, the 28th Division command post transferred to Bastogne from Wiltz, a large Luxembourgish town to the southeast. At Wiltz, the division put up its last stand; 3rd Battalion of the 110th—supported by armor and artillery—arrived at the town around noon of that day. The 44th Engineer Battalion was set up north of the town, but they were soon overwhelmed and retreated into the town, blowing up a bridge behind them. This small force—numbering no more than 500 in total—held out until the evening, when their position became completely untenable and they retreated to the west. With the 110th Infantry completely destroyed as an effective combat unit, it would be up to the rest of the Allied army to defend Bastogne.
Commitment of reserves[edit]
Despite several notable signs in the weeks preceding the attack, the Ardennes Offensive achieved virtually complete surprise. By the end of the second day of battle, it became apparent that the 28th Infantry was near collapse. Major GeneralTroy H. Middleton, commander of VIII Corps, was given Combat Command B of the 10th Armored Division to assist in the defense of Bastogne. CCB consisted of the 3rd Tank Battalion, 20th Armored Infantry Battalion, C Company 21st Tank Battalion, B Company 54th Armored Infantry Battalion, C Company, 609th Tank Destroyer Battalion, 419th Armored Field Artillery Battalion, and three companies of support troops. GeneralGeorge S. Patton, commander of the U.S. Third Army was not happy about giving up the unit right before he planned an offensive near Mainz but General Omar Bradley, commander of the 12th Army Group, ordered General Patton to release the unit. Meanwhile, General Dwight D. Eisenhower, the Supreme Allied Commander, ordered forward the SHAEF reserve, composed of the 82nd Airborne Division, commanded by Major General James Gavin, and the 101st Airborne Division, temporarily under command of Brigadier GeneralAnthony McAuliffe, at Reims. These were veteran troops that had served with distinction since the parachute drops in Normandy and were resting and re-equipping after two months of combat in the Netherlands after Operation Market Garden. Both divisions were alerted on the evening of 17 December, and not having transport automatically assigned for their use, began arranging trucks for movement forward. The 82nd—longer in reserve and thus better re-equipped—moved out first. The 101st left Camp Mourmelon on the afternoon of 18 December, with the order of march of the division artillery, division trains, 501st Parachute Infantry Regiment (PIR), 506th PIR, 502nd PIR, and 327th Glider Infantry Regiment (GIR). Much of the convoy was conducted at night in drizzle and sleet, using headlights despite threat of air attack to speed the movement, and at one point the combined column stretched from Bouillon, Belgium, back to Reims, a distance of 120 kilometres (75 mi).
The 101st Airborne was originally supposed to go to Werbomont on the northern shoulder but was rerouted to Bastogne, located 107 miles (172 km) away on a 1,463 feet (446 m) high plateau, while the 82nd Airborne, because it was able to leave sooner, went to Werbomont to block the critical advance of the Kampfgruppe Peiper ('Combat Group Peiper'). The 705th Tank Destroyer Battalion—in reserve 60 miles (97 km) to the north—was ordered to Bastogne to provide anti-tank support to the armor-less 101st Airborne on 18 December and arrived late the next evening. The first elements of the 501st PIR entered the division assembly area 4 miles (6.4 km) west of Bastogne shortly after midnight of 19 December, and by 09:00 the entire division had arrived.
Brigadier General Anthony McAuliffe sent the 501st PIR southeast through Bastogne at 06:00 to develop the situation. By 09:00, it had advanced and deployed on either side of the highway to Magéret and Longvilly, where the Panzer-Lehr-Division (Armored Training Division) was engaged in an all-day action to destroy the armor-infantry combat teams assigned to slow the German advance. The 506th followed shortly thereafter, its 1st Battalion was sent to Noville to reinforce Major Desobry's team from the 10th Armored CCB while the other two battalions were ordered to act as reserves north of Bastogne. The 502nd PIR marched north and northwest to establish a line from Champs east to Recogne, while the 327th GIR, newly arrived, protected the division service area southwest of Bastogne until German intentions could be deciphered.
Initial combat at Noville[edit]
On 19–20 December, the 1st Battalion of the 506th PIR was ordered to support Team Desobry (Maj. William R. Desobry), a battalion-sized tank-infantry task force of the 10th Armored Division assigned to defend Noville[9] located north-northeast of both Foy and of Bastogne just 4.36 mi (7.02 km) away. With just four[9]M18 Hellcattank destroyers of the 705th Tank Destroyer Battalion to assist, the paratroopers attacked units of the 2. Panzerdivision, whose mission was to proceed by secondary roads via Monaville (just northwest of Bastogne) to seize a key highway and capture, among other objectives, fuel dumps—for the lack of which the overall German counter-offensive faltered and failed. Worried about the threat to its left flank in Bastogne, it organized a major combined arms attack to seize Noville. Team Desobry's high speed highway journey to reach the blocking position is one of the few documented cases[9] in which the top speed of the M18 Hellcat (55 mph (89 km/h)) was actually used to get ahead of an enemy force as envisioned by its specifications.[9]
The attack of 1st Battalion and the M18 Hellcat tank destroyers of the 705th TD Battalion together destroyed at least 30 German tanks and inflicted 500-1,000 casualties on the attacking forces in what amounted to a spoiling attack.[citation needed] The 3rd Battalion was ordered forward from a reserve position north of Bastogne to ease the pressure on 1st Battalion by occupying a supporting position in Foy to the south.
The heavy losses inflicted by the tank-destroyers[9] deceived the German commander into believing the village was being held by a much stronger force[9] and he recoiled from further attacks on the village, committing a strategic error while seeking tactical advantage—significantly delaying the German advance and setting the stage for the Siege of Bastogne just to the south.[9] This delay also gave the 101st Airborne Division enough time to organize defenses around Bastogne. After two days, the 2nd Panzer Division finally continued on its original mission to the Meuse River. As a consequence of its involvement at Bastogne, and its failure to dislodge the airborne forces, the column ultimately ran out of fuel at Celles, where it was destroyed by the U.S. 2nd Armored Division and the British 29th Armoured Brigade.[9]
By the time the 1st Battalion pulled out of Noville on the 20th, the village of Foy half-way to Bastogne center had been captured from the 3rd Battalion by a separate attack, forcing the 1st Battalion to then fight its way through Foy. By the time 1st Battalion made it to the safety of American lines, it had lost 13 officers and 199 enlisted men, out of about 600 troops, and was assigned as the division reserve. Team Desobry lost a quarter of its troops and was reduced to just four medium tanks when it passed through the lines of 3rd Battalion.
Battle[edit]
19–23 December 1944
The 101st Airborne formed an all-round perimeter using the 502nd PIR on the northwest shoulder to block the 26th Volksgrenadier, the 506th PIR to block entry from Noville, the 501st PIR defending the eastern approach, and the 327th GIR scattered from Marvie in the southeast to Champs in the west along the southern perimeter, augmented by engineer and artillery units plugging gaps in the line. The division service area to the west of Bastogne had been raided the first night, causing the loss of almost its entire medical company, and numerous service troops were used as infantry to reinforce the thin lines. CCB of the 10th Armored Division, severely weakened by losses to its Team Desobry (Maj. William R. Desobry), Team Cherry (Lt. Col. Henry T. Cherry), and Team O'Hara (Lt. Col. James O'Hara) in delaying the Germans, formed a mobile 'fire brigade' of 40 light and medium tanks (including survivors of CCR 9th Armored Division and eight replacement tanks found unassigned in Bastogne).
Three artillery battalions were commandeered and formed a temporary artillery group. Each had twelve 155 mm (6.1 in) howitzers, providing the division with heavy firepower in all directions restricted only by its limited ammunition supply. Col. Roberts, commanding CCB, also rounded up 600+ stragglers from the rout of VIII Corps and formed Team SNAFU as a further stopgap force.
Many of the artillery guns were used in a direct fire role against enemy armor, with over 2000 rounds used for this purpose on December 20th. The division's antiaircraft batteries were also moved into the front lines to fire against enemy armor to augment their 57mm anti-tank guns[10]
The antitank batteries were also positioned on the MLR, where, in conjunction with the larger vehicles of the tank destroyer battalion, they formed a defense in depth that the Germans could not penetrate without unacceptable losses. The (anti-aircraft batteries) would engage the German tanks at maximum range, slow the German tanks, and thus give the more mobile tank and tank destroyer units time to move to the point of the German attack and defeat the enemy's armor. Time and again, this technique was used to counter uncoordinated enemy thrusts that came from all directions.
—Ralph M. Mitchell, 101st Airborne Division's defense of Bastogne. 1986 p. 38
As a result of the powerful American defense to the north and east, XLVII Panzer Corps commander Gen. von Lüttwitz decided to encircle Bastogne and strike from the south and southwest, beginning the night of 20/21 December. German Panzer reconnaissance units had initial success, nearly overrunning the American artillery positions southwest of Bastogne before being stopped by a makeshift force. All seven highways leading to Bastogne were cut by German forces by noon of 21 December, and by nightfall the conglomeration of airborne and armored infantry forces were recognized by both sides as being surrounded.
The American soldiers were outnumbered approximately 5-1 and were lacking in cold-weather gear, ammunition, food, medical supplies, and senior leadership (as many senior officers, including the 101st's commander—Major General Maxwell Taylor—were elsewhere). Due to the worst winter weather in memory, the surrounded U.S. forces could not be resupplied by air nor was tactical air support available due to cloudy weather.
However, the two Panzer divisions of the XLVII Panzer Corps—after using their mobility to isolate Bastogne, continued their mission towards the Meuse on 22 December, rather than attacking Bastogne with a single large force. They left just one regiment behind to assist the 26th Volksgrenadier Division in capturing the crossroads. The XLVII Panzer Corps probed different points of the southern and western defensive perimeter in echelon, where Bastogne was defended by just a single airborne regiment and support units doubling as infantry. This played into the American advantage of interior lines of communication; the defenders were able to shift artillery fire and move their limited ad hoc armored forces to meet each successive assault.
Letter from General McAuliffe on Christmas Day to the 101st Airborne troops defending Bastogne, containing a report of the famous one-word reply to the Germans: NUTS!.
It was on the 22nd of December that General von Lüttwitz submitted the following demand for surrender to his American counterpart commanding the American forces in Bastogne, Brigadier General Anthony McAuliffe:
To the U.S.A. Commander of the encircled town of Bastogne.
The fortune of war is changing. This time the U.S.A. forces in and near Bastogne have been encircled by strong German armored units. More German armored units have crossed the river Our near Ortheuville, have taken Marche and reached St. Hubert by passing through Hompre-Sibret-Tillet. Libramont is in German hands.
There is only one possibility to save the encircled U.S.A. troops from total annihilation: that is the honorable surrender of the encircled town. In order to think it over a term of two hours will be granted beginning with the presentation of this note.
If this proposal should be rejected one German Artillery Corps and six heavy A. A. Battalions are ready to annihilate the U.S.A. troops in and near Bastogne. The order for firing will be given immediately after this two hours term.
All the serious civilian losses caused by this artillery fire would not correspond with the well-known American humanity.
The German Commander.
Shortly thereafter, McAuliffe sent the following communication to von Lüttwitz in response to the German demand:[11]
To the German Commander.
NUTS!
The American Commander
The commander of the 327th GIR interpreted it to the German truce party as 'Go to hell!'.[12]
Despite the defiant American response to the surrender demand, the 26th VG received one Panzergrenadier regiment from the 15th Panzergrenadier Division on Christmas Eve for its main assault the next day. That night, at about 7:00 PM, Luftwaffebombers attacked Bastogne, killing 21 in an aid station. Because it lacked sufficient troops and those of the 26th VG Division were near exhaustion, the XLVII Panzer Corps concentrated its assault on several individual locations on the west side of the perimeter in sequence rather than launching one simultaneous attack on all sides. The assault—led by 18 tanks carrying a battalion of infantry—pierced the lines of the 327th's 3rd Battalion (officially, the 1st Battalion, 401st Glider Infantry), and advanced as far as the battalion command post at Hemroulle.
However, the 327th held its original positions and repulsed infantry assaults that followed, capturing 92 Germans. The panzers that had achieved the penetration divided into two columns, one trying to reach Champs from the rear, and were destroyed in detail by two companies of the 1st Battalion 502nd PIR under Lt. Col. Patrick F. Cassidy and four tank destroyers of the 705th Tank Destroyer Battalion.
Allied control of Bastogne was a major obstacle to the German armored advance, and the morale of Allied forces elsewhere on the Western Front was boosted by news of the stubborn defense of the besieged town.
333rd Field Artillery Battalion – The Black Battalion[edit]
A rarity in the World War II era American Army, the 333rd Battalion was a combat unit composed entirely of African American soldiers, led by white officers. At the start of the Battle of the Bulge, the 333rd was attached to the 106th Infantry Division. Prior to the German offensive, the 106th division was tasked with holding a 26-mile (41.8 kilometers) long length of the front, despite the Army Field manual stating that a single infantry division could hold no more than 5 miles (8 kilometers) of front.[13] As a result, in the initial days of the assault, two of the division's three overstretched regiments were brushed aside by the German Army, yielding 6000 prisoners. The 333rd was badly affected, losing nearly 50% of its soldiers including its commanding officer. Eleven of its soldiers were cut off from the rest of the unit and attempted to escape German capture, but were massacred on sight by the Waffen SS. The remnants of the battalion retreated to Bastogne where they linked up the 101st.[13] The vestiges of the 333rd were attached to its sister unit the 969th Battalion. The remains of the 333rd were given carbines and assigned to defend the town. Despite low supplies of food and ammunition, and being limited to only 10 artillery rounds per day, the 333rd fought tenaciously, successfully holding their sector of the front despite repeated German assaults. For their heroism, the 333rd was awarded the Presidential Unit Citation.[13]
Breaking the encirclement[edit]
An in-depth analysis of the Battle of Bastogne, focusing on the ability of a light division to defeat heavier ones, leads to predictable conclusions. At Bastogne, well-coordinated combined arms teams defeated uncoordinated armored and infantry forces committed to an unrealistic plan. Results of isolated cases in which American infantry fought German armored forces point out how important the attached package of tanks and tank destroyers was to the 101st. Without them, even the bravest of infantry actions would have been no match for the tanks. The infantry, fighting alone, would have lost Bastogne early in the battle. Coordinated German attacks in mass, rather than the small unit attacks they employed, might also have resulted in a decisive German victory over the 101st and its attachments.
—Ralph M. Mitchell, 101st Airborne Division's defense of Bastogne. 1986 p. 44
Elements of General George Patton's Third Army[14] succeeded in reaching Bastogne from the southwest, arriving from the direction of Assenois. The spearhead reached the lines of the 326th Engineers on the day after the Christmas attack at approximately 16:50. The 101st's ground communications with the American supply dumps were restored on 27 December, and the wounded were evacuated to the rear. Gen. Taylor reached Bastogne with the 4th Armored Division and resumed command.[15]
With the encirclement broken, the men of the 101st expected to be relieved, but were given orders to resume the offensive. The 506th attacked north and recaptured Recogne on 9 January 1945, the Bois des Corbeaux (Crows' Wood), to the right of Easy Company, on 10 January, and Foy on 13 January. The 327th attacked towards Bourcy, northeast of Bastogne, on 13 January and encountered stubborn resistance. The 101st Airborne Division faced the elite of the German military which included such units as 1st SS Panzer Division Leibstandarte SS Adolf Hitler, Führerbegleitbrigade, 12th SS Panzer Division Hitlerjugend, and the 9th SS Panzer Division Hohenstaufen.[1] The 506th retook Noville on 15 January and Rachamps the next day. The 502nd reinforced the 327th, and the two regiments captured Bourcy on 17 January, pushing the Germans back to their point of advance on the day the division had arrived in Bastogne. The next day the 101st Airborne Division was relieved.[16]
Aftermath[edit]
The 101st Airborne Division's casualties from 19 December 1944 to 6 January 1945 were 341 killed, 1,691 wounded, and 516 missing. Several regiments within the 101st were nicknamed 'The Battered Bastards of Bastogne', due to their part in holding the important crossroads town during the Battle of the Bulge.
The 10th Armored Division's CCB incurred approximately 500 casualties.[17]
Augusta Chiwy, a nurse who administered aid to the wounded during the siege, was honored with the Civilian Award for Humanitarian Service by the Ambassador to Belgium Howard Gutman in December 2011.[18]
Gallery[edit]
- Map of troop movements during the battle of the Bulge. Bastogne is near the middle.
- 101st Airborne troops picking up air-dropped supplies during the siege.
- 44th Armored Infantry soldiers and 6th Armored Division tanks near Bastogne, 31 December 1944
- General Patton's jeep in Bastogne, 1 January 1945.
- Members of C Company, 9th Engineers, conduct a memorial service for those killed during the siege, 22 January 1945.
- Infantry of relief force near Bastogne, December 1944.
- The 'Cobra King' crew poses for a celebratory photo
- A Panzer IV H of Kampgruppe Peiper of the 1st SS Panzer Division Leibstandarte SS Adolf Hitler. The 101st Airborne Division fought this elite Waffen SS division when the 101st attacked towards Bourcy, northeast of Bastogne, on 13 January 1945.
Notes[edit]
- ^ abcdBando P.188
- ^John C. Fredriksen (2011). Fighting Elites: A History of U.S. Special Forces. ABC-CLIO. p. 91. ISBN978-1-59884-810-6.
- ^Samuel W. Mitcham (2006). Panzers in Winter: Hitler's Army And the Battle of the Bulge. Greenwood Publishing Group. p. 133. ISBN978-0-275-97115-1.
- ^Bando P.188-189
- ^Hatfield, Ken (2003). Heartland Heroes: Remembering World War II. University of Missouri Press. p. 181. ISBN978-0-8262-6335-3.
- ^Bando, Mark (2011). 101st Airborne: The Screaming Eagles at Normandy. Zenith Imprint. p. 188. ISBN978-1-61060-256-3.
- ^Ballhausen, Hanno (2004). Chronik des Zweiten Weltkriegs. wissenmedia Verlag. p. 447. ISBN978-3-577-14367-7.
- ^Avery, Derek; Lloyd, Mark (1989). History of the United States fighting forces. Chevprime. p. 103. ISBN978-1-85361-107-0.
- ^ abcdefghMilitary Channel, Program 'Tank Overhaul' ca 22:51, Wednesday 13 August 2008 (UTC) '18:00–19:00 hrs EDST', mixed documentary featuring M18 Hellcat refurbishment with interviews of World War II veterans and expert commentary by World War II historians.
- ^101st Airborne Division's defense of Bastogne. R.M. Mitchell, 1986, p. 37-38
- ^S.L.A. Marshall, Bastogne: The First Eight Days, Chapter 14, describing the incident in detail and sourcing it.
- ^S.L. A. Marshall, Bastogne: The First Eight Days, Chapter 14, detailing and sourcing the incident.
- ^ abcNarrow Escapes of World War II on YouTube[unreliable source?]
- ^Svan, Jennifer H. (27 December 2008). 'Vilseck tank confirmed as 'Cobra King''. Stars and Stripes. Retrieved 8 September 2014.
- ^'101st Airborne War Stories'. Retrieved 16 December 2013.
- ^'Battle of Bastogne Facts'. World War 2 Facts. Retrieved 16 December 2013.
- ^Marshall, S.L.A. (1988). 'Notes'. Bastogne: The First Eight Days. U.S. Army in Action Series (Facsimile reprint of 1946 ed.). United States Army Center of Military History.
- ^WWII Belgian nurse Augusta Chiwy honoured by US army
References[edit]
- Stephen E. Ambrose (1993). Band of Brothers: E Company, 506th Regiment, 101st Airborne: From Normandy to Hitler's Eagle's Nest. Touchstone Books. ISBN978-0-671-86736-2.
- Turow, Scott (2005). Ordinary Heroes: A Novel. Macmillan. ISBN978-0-374-18421-6.
- Winters, Richard D., Cole C. (Cole Christian) Kingseed, and Inc ebrary. Beyond Band of Brothers: The War Memoirs of Major Dick Winters. New York: Berkley Caliber, 2006. Web. 26 October 2012.
- Atkinson, Rick. The Guns at Last Light, 2013
- 101st Airborne: The Screaming Eagles in World War Two by Mark Bando
Further reading[edit]
- Evans, Major Gary F. (22 June 1972). The 501st Parachute Infantry at Bastogne, Belgium December 1944. United States Army Center of Military History Historical Manuscripts Collection 8-3.1 BB 2. Retrieved June 9, 2010.
- Marshall, Colonel S. L. A. (1946). Bastogne: The Story of the First Eight Days in Which the 101st Airborne Division Was Closed within the Ring of German Forces (1988 reprint ed.). United States Army Center of Military History. CMH Pub 22-2. Retrieved June 9, 2010.
- R. V. Cassill (1955), The General Said 'Nuts': The Exciting Moments of Our History—As Recalled by Our Favorite American Slogans, New York: Birk.
- Collins, Michael; King, Martin (2013). The Tigers of Bastogne: Voices of the 10th Armored Division in the Battle of the Bulge. Casemate. ISBN9781612001814.
External links[edit]
Wikisource has original text related to this article: |
- 'The Ardennes Offensive: Air resupply by paradrops and gliders (23–27 Dec. 1944)'. National WWII Glider Pilots Association, Inc.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Siege_of_Bastogne&oldid=901667519'
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330 5,012
September 17th
“That ground is getting fucking close!” McCreary yelled over the sound as the men sat in the now descending glider.
“We’ll be fine!” said T/5 Nathan Holden, the squad’s radioman.
“How do you know?” McCreary yelled back, not getting any answer.
The glider descended through the sky, quietly coming closer and closer to the ground. It was a relatively normal trip. The sky was clear with a few clouds and the sun shining brightly; this was perfect weather for an airborne operation. The only off thing was a massive, dark cloud the formation flew through. But, when they came out, everything was ok, so the operation continued on.
Looking out one of the windows, Corporal Thomas Zanovich thought he saw something, barely noticeable but something. It was like a blue blur that seemed to be following at a distance before shooting off quickly.
“Hey, did you see that?” he asked to no one in particular.
“See what?” Courtland asked.
“There was some sort of blue blur outside the glider!”
“Zano, we’re in the sky!” McCreary responded, “The whole damn thing is blue!”
Before Zanovich could respond, all the eyes turned forward to see their drop zone. The glider’s DZ was a large, open field. It came closer and closer until it finally touched down. It skidded along in a straight line at a fast pace for some time before finally coming to a rest just before it hit a tree.
“Move! Move! Get the jeep out, now! We have a link up to get to!” Zanovich ordered.
The men soon took a seat and the jeeps began to roll down a dirt road towards the rendezvous. Looking around, they could see dozens of other gliders landing in fields, troops jumping out of C-47 Skytrains and parachuting down, other already on the ground running and carrying out their assigned tasks. Operation Market seemed to be going off without a hitch.
Twilight Sparkle had just finished re-shelving the library. It had taken several hours of hard work by her and her assistant, Spike, but everything was where it was supposed to be. It was worth the time and effort, at least until her friend Rainbow Dash came bursting through the door at top speed and crashing into the shelves.
“Ugh, Rainbow! What’s wrong with you!?” she yelled from under a pile of books. “Do you know how long it too-”
“There’s no time!” Rainbow said, picking her friend out of the pile. “Something crazy is happening! I was on weather patrol over the field north of the Everfree, and I saw these giant, noisy, metal birds, a-and…”
“Calm down, Rainbow!” Twilight interrupted, confused about what she was talking about. “Now what’s this about metal birds?”
“Giant metal birds!” Rainbow corrected her. “And not only that, but these other creatures were jumping out of their bellies and floating down! I didn’t know what they were, so I came to see if you knew.”
Twilight looked on in confusion. It sounds ridiculous, but why would Rainbow lie to her?
“Was it another one of her pranks, maybe?” she thought. “No, she’s too frantic. Maybe she just hit her head and saw something.”
“Rainbow, why don’t you go home and get some rest. I’m sure it was nothing,” Twilight suggested.
“NO! I know I saw something out there! There’s no time to sleep!”
“No time for napping?” Twilight giggled. “You definitely hit your head.”
“Agh,” Rainbow grunted in frustration.
Before either could continue, they heard a strange noise that sounded like a distant buzzing noise coming closer. Rainbow zoomed outside to confirm what she thought it was. She then went back into the library, picked up Twilight, and flew her outside.
“See!” she said pointing towards the sky.
Brothers In Arms Bastogne
Twilight didn’t expect to see anything, but sure enough, there was something metal flying through the air. The two continued to gaze at it as it disappeared beyond sight.
“So do you know what it is?” Rainbow asked.
“N-no. I’ve never seen anything quite like that before, but from what I saw, it looked more like some kind of machine,” Twilight replied. “You said other things were jumping out of it?”
“Yea, they didn’t look like they could fly. They just sort of, floated down.”
“Ok. Let’s get the others, then we’ll go investigate.”
“You think they’re dangerous, Twilight?” Rainbow asked.
“I don’t know, Rainbow. But that’s why we need to hurry,” she replied.
“Well they’d better not hurt anypony, or I’ll buck them into next week!”
Brothers In Arms Bastogne 2017
By the time Baker and his squad had reached the RV point, they had realized something was off. The farmhouse where they were to meet the Dutch Resistance member was nowhere to be found, so he decided to continue on and ask Mac about it. Maybe they were at the wrong DZ.
“Baker! Hey, Baker!”
He turned and saw his old commander, Mac, walking alongside Lieutenant Colonel Robert Cole.
“Matt! I’d heard they’d put you guys in recon. Can’t say I’d figured you’d be waiting in our DZ,” Mac said.
“Actually Mac, I wanted to ask you about the DZ-“ Mac cut Baker off before he could finish.
“Sir! A few of these men fought at-“ now it was Mac’s turn to be interrupted.
“Baker? Yea, I remember. I’m not good with names, but I certainly heard yours enough after D-Day,” Cole said. “I could use a favor if ya’ll are up to it.”
“Actually sir, I wanted to ask you if we missed our drop point. None of the landmarks fit,” Baker asked.
“Yea, I know. The damn pilots really screwed the pooch this time. The only landmark in the area is that big damn forest in front of us, and that’s not even on the map!” Cole explained. “In fact, I havn’t been able to get in contact with anyone or anything higher than division level. Apparently, we’ve lost all contact with our home base. Hell, Col. Sink can’t even reach London!”
“Sir, what should we do?” Baker asked.
“The rest of our men and equipment are coming down now in this area. Since you guys are recon, I want you to scout down that road and through the forest. I already radioed one of your jeeps to meet up here,” said Cole before he was answered by the horn of said jeep blaring angrily at a soldier standing in the road.
“In Holland the horn still means ‘get outta me fucking way!’” Zanovich yelled. “Uh, sorry sir.”
“We’re ready to move out when you are sergeant,” Holden called.
After driving a short ways down the road, they reached the entrance to the forest. The road was drivable, but since it was so narrow and the woods so thick, Baker decided to continue on foot in case of an ambush. The woods themselves were dark, with little sunlight coming in and a light fog hanging near the ground. Several odd noises that sounded like some strange beast hounded the soldiers every now and then as they marched onward.
Baker’s third squad was broken up into three teams. The base-of-fire team contained Zanovich, Franky, and Dawson. The assault team was made up of Corrion, McCreary, and Courtland. Lastly, the support team was made up of Jasper (who could use either a bazooka or, in this case, a Browning 30.Cal MG), his loader, private Timothy Connor, and Holden.
The base-of-fire team was armed mostly with rifles, but could utilize other weapons. Their main job in combat was to lay down suppressing fire on enemy positions. This would prevent the enemy from moving.
The assault team’s job was to flank the enemy once suppressed. Armed mostly with close-range weapons like the Thompson sub-machine gun, they would finish off the enemy by going round his side and firing on his exposed position. Alternatively, they could close the distance directly and use grenades to destroy the target.
The support team’s role was mixed. If they carried a machine gun, they would usually be used to suppress. If they had a bazooka, they would be able to destroy enemy positions in light cover.
Still, the jobs were not always permanent, nor were the men. During the fighting in Normandy, one team would be playing a new role due to the battle’s requirements. And, due to the heavy losses in Normandy, many teams found themselves working with troops from other teams or even from other squads.
“How solid is our intel?” Holden asked. “Do we know if Germans are even in the area at all? It seems like a foolish move.”
Brothers In Arms Bastogne Youtube
“We don’t know for sure; that’s why it’s called recon,” Zanovich replied.
“Oh yes. I’m quite aware of the ramifications. We protect the brass by dying first. I understand.”
“The Gospel according to Holden!” Zanovich chuckled.
Continuing on a short ways, Baker suddenly ordered the squad to halt. They stood still and listened, confirming Baker’s suspicions. Voices were heard nearby and getting closer. Baker silently ordered the men off the road and to take cover in the woods, with the machine gun ready to open fire if necessary.
“You hear that?” Corrion asked. “It sounds like English.”
“Might just be some of the locals trying to find us,” Baker replied.
“Or the Huns are trying to trick us,” Dawson said.
“That’s weird, it sounds like girls,” Courtland whispered.
“Well, looks like we’re about to find out,” Corrion said.
Baker raised his hand and ordered the squad to take aim, if it fell, they would open fire. Luckily, Baker was too stunned by what he saw to act, as was everyone else. Out of the clearing and coming down the road, oblivious to the danger they were in, were six talking, multi-colored, miniature horses. Upon closer inspection, Baker saw two had wings, the blue and yellow ones, and another two, the purple and white ones, had horns. The last two, one that was orange and another that was bright pink, didn’t seem to have any kind of special attachments. He tried to listen in on what they were saying.
“Really, darling; aren’t you being a bit paranoid? Perhaps the princess was just testing some new contraption,” suggested the white one.
“No, Celestia would have told me if she was testing a new invention,” the purple one said. “I don’t think even she would know what these things are.”
“Um, m-maybe w-we should just leave them alone. I mean, what I they’re dangerous?” asked the yellow one in the back.
“Don’t worry, Fluttershy. I’m sure that whatever it is these things are, they won't be much of a threat.” the purple one answered again.
“Yea, they didn’t look very tough to me!” the blue one boasted.
Ducking down into cover, the squad exchanged confused and bewildered glances with each other. Each soldier had the same kind of look on his face, as if there was a silent universal chorus of ‘did you see what I saw?’ The only one to actually speak was Jasper’s loader, Connor.
“Hey Jas,” he whispered.
“Y-Yea?” Jasper replied, eyes still fixed on the contacts.
“What did you say about crushing the Germans with zoo animals?”
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HA HA!! I TOLD YOU I WOULD BE THE FIRST TO READ THIS!!!
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Sorry i got a little... carried away there
anyway insta fav and like for being BIA
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Sorry i got a little... carried away there
anyway insta fav and like for being BIA
2872456
I told you I'd write one. BIA is easily the most realistic WW2 game.
I told you I'd write one. BIA is easily the most realistic WW2 game.
Now for soundtrack!
You know, this story is amazing. And its not just the fact that its BIA
This story is not only staying true to HH, but you manage to add your own style to it and you do it so well i can actually imagine the characters saying those exact lines
This story is not only staying true to HH, but you manage to add your own style to it and you do it so well i can actually imagine the characters saying those exact lines
2872494
it reminded me a lot of Band of Brothers, but the story and characters (Especially during HH) was able to become more original and unique so people can't just label it 'Band of Brothers: The Video Game' or something along those lines.
it reminded me a lot of Band of Brothers, but the story and characters (Especially during HH) was able to become more original and unique so people can't just label it 'Band of Brothers: The Video Game' or something along those lines.
2872571
Well, not entirely. I read a WW2 story where the 101 parachutes into Equestria during D-Day called 'The Night of Days' (Except it was not related to BIA), but the author made no mention of gliders. Feed and grow hacked. It was pretty good, really.
Well, not entirely. I read a WW2 story where the 101 parachutes into Equestria during D-Day called 'The Night of Days' (Except it was not related to BIA), but the author made no mention of gliders. Feed and grow hacked. It was pretty good, really.
A BIA crossover? Well this is definitely going on my read later, I love the game, I'll edit this comment with an actual review when I read it. Right now I have a bunch of other things to read though.
Gah; reading overload.
Edit: Okay, if the C-47's got transported to Equestria too then where the hell are they going to land? They don't have unlimited fuel, unless you say they flew back through the storm cloud and were transported back to Earth. If not.. well; the men's radios are going to be lit up with Maydays as the planes run out of fuel.
To be fair, the only reason I don't mention gliders is because of all the things I've read/watched/etc., the only mentions of gliders are not from the American side, but from the British side which was more east from where the 101st was landing. I do thank you for the compliment though.
Though it does desperately need to be rewritten. Multiple errors in terms of gun lingo, historical inaccuracies, needs to be better written in terms of grammar, etc. Only reason why I haven't done it yet is because of my lazy ass having fallen out writing every day, and now I'm lucky to write 500 words a day. Not to mention two other stories which take priority.
2873081
I thought it was a great story as is, ending was a bit sad, but still good. Since it got such a good reception, my advice is to keep going with new things. Still your choice, though.
I thought it was a great story as is, ending was a bit sad, but still good. Since it got such a good reception, my advice is to keep going with new things. Still your choice, though.
Also, I did read about American Waco gliders being used during D-Day, but, as we all know, the American landings were scattered everywhere. Also, due to Normandy having thick forests, many of the gliders were damaged or destroyed. The reason the British Horsa gliders were famous is because of their textbook landing and capture of the Pegasus bridge (and that being in that level in the first COD XD).
Also, what do you think of the story so far?
WHY WAS I NOT AWARE THERE WAS A BIA CROSSOVER EALIER?!?
God I am going to track this sooo hard. You mess this up and I swear I will make your life miserable..MISERABLE!
Now go! Go and write!
Write more.. WRITE MORE NOW! I. Need. More. Chapters.
I absolutely adore the Brothers in Arms series, so I'll certainly be giving this a read.
Edit:
Well, you've got the banter down pat, but there's certainly room for improvement, mainly the dearth of proper descriptions. Where is everybody? Just milling about in the clearing? Who and what is where and why? You should work on it a bit.
I also have to question your choice of setting it at the beginning of Hell's Highway. I can see why you didn't set it post-game, since it's pretty hard to get from Bastogne to Ponyville (MapQuest gives me nothing), but I certainly hope this won't end up a ripoff of The Night of Cop-Out Endings, or Blood, Guts, and Gimmicky Premises.
Spelling and grammar are lovely, in fact I'm fairly certain my eyes just orgasmed reading your wonderful wonderful words of pony.
You've earned yourself an upvote. Let's see how well you can keep it.
2874663
Thanks for the constructive criticism, please keep it up as I do desperately need someone to do it.
Thanks for the constructive criticism, please keep it up as I do desperately need someone to do it.
So more description, ok I got that. Did everyone seem in character? I always had trouble with that for some reason.
The biggest reason I wanted it to be at the beginning of HH was so I could bring up Baker's conflicts with the past, the death pistol, and his slight insanity at seeing ghosts into play in this world.
Also, I usually write on word document before copying it onto the website. The grammar correction is much more helpful.
2874853 It's really too early to tell how in-character everyone is, considering most of what the characters say and do comes directly from Hell's Highway, but from what I've seen you're doing well so far.
This is badass in the way of 'how is Celestia gonna react to this shit?'.
en.wikipedia.org/Operation_Market_Garden
+ Horsa Glider
flyawaysimulation.com/media/images10/images/Airspeed-Horsa-Glider-fsx1.jpg
+ Horsa Glider
flyawaysimulation.com/media/images10/images/Airspeed-Horsa-Glider-fsx1.jpg
BWAHAHAHAHA I looooove war stories. The characterization is fantastic, humor is present and oh dude this is great. This. Is. Just. Great. My words fail me right now
..now to see how you handled the First Encounter scenario.
..now to see how you handled the First Encounter scenario.
Last time I played any of the brothers in arms games, all I remember was my lessers screaming at me to get to cover. Let's see where this goes.
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